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Creature — Cat Spirit

This creature enters with two +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

1/0
Creature — Elf Druid Ranger

Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

1/1
Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.

Creature — Elf Scout

{2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

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Creature — Elf Druid

When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.

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Creature — Boar Beast

Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

6/5
Creature — Beast

Whenever this creature becomes blocked, prevent all combat damage that would be dealt this turn.

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Creature — Beast

{2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

3/3
Creature — Beast

Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

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Creature — Elf

When this creature dies, create two 1/1 green Insect creature tokens.

2/2
Creature — Beast

Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

5/4
Instant

Choose one — • Create a 1/1 green Insect creature token. • Target creature gets +1/+1 and gains trample until end of turn. • Regenerate target Beast.

Creature — Elf

{T}: You gain 1 life for each Elf on the battlefield.

1/1
Creature — Elf

When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.

1/1
Instant

Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Creature — Beast

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

3/3