CLEAR
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Sorcery

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Creature — Human Druid

When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.

2/1

Lone Wolf

2 G
Creature — Wolf

You may have this creature assign its combat damage as though it weren't blocked.

2/2

Squall

2 G
Sorcery

Squall deals 2 damage to each creature with flying.

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Creature — Human Spellshaper

{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.

1/1

Ferocity

1 G
Enchantment — Aura

Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Howling Wolf

2 G G
Creature — Wolf

When this creature enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.

2/2
Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

Creature — Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2/1
Creature — Elemental

When this creature enters, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

4/4
Creature — Rhino Beast

Whenever this creature becomes blocked, it gets +2/+2 until end of turn.

3/3
Enchantment

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Enchantment — Aura

Flash Enchant creature Enchanted creature gets +1/+1 and has trample.

Creature — Insect

Flying Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.

1/1