Silk Net
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Whenever this creature blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
{T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you may search your library for a basic land card, put that card onto…
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Shroud (This creature can't be the target of spells or abilities.)
When this creature dies, target creature gets +1/+1 until end of turn. {2}, Sacrifice this creature: Draw a card.
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.