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Enchantment — Aura

Enchant creature Enchanted creature gets +1/+3. {W}: Return this Aura to its owner's hand.

Creature — Kor Nomad Soldier

{0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

1/1
Enchantment — Aura

Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Creature — Kor Spirit

Flying {0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

2/2

Allay

1 W
Instant

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.

Kor Chant

2 W
Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life.

Shackles

2 W
Enchantment — Aura

Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return this Aura to its owner's hand.

Creature — Human Soldier

Sacrifice this creature: Target creature gets +0/+4 until end of turn.

1/1
Creature — Soltari Cleric

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to a player, destroy target enchantment that player controls.

2/2
Creature — Human Cleric

Whenever another creature enters, you gain 1 life.

1/1
Creature — Bird

Flying When this creature dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.

1/1