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Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When this creature enters, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.

2/2
Creature — Jellyfish

When this creature enters, return target creature to its owner's hand.

2/2
Enchantment — Aura

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It …

Creature — Drake

Flying When this creature enters, return a creature you control to its owner's hand.

1/1

Undo

1 U U
Sorcery

Return two target creatures to their owners' hands.

Enchantment — Aura

Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant

Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doe…

Creature — Homarid Warrior

{U}: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap it. (A creature with shroud can't be the target of spells or abilities.)

3/3
Enchantment

Whenever an opponent casts a creature spell, this enchantment deals 2 damage to that player unless they pay {2}.

Updraft

1 U
Instant

Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.

Creature — Human Pirate

Flying This creature can block only creatures with flying.

1/1

Omen

1 U
Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Creature — Bird

Flying When this creature enters, draw a card, then discard a card.

1/1
Creature — Drake

Flying (This creature can't be blocked except by creatures with flying or reach.)

3/2