Aurora Griffin
Flying {W}: Target permanent becomes white until end of turn.
{U}, {T}: Target creature gains flying and becomes blue until end of turn.
Heroic Defiance
Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
Hobble
Enchant creature When this Aura enters, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 da…
Samite Pilgrim
Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.
{R}: This creature gets +1/+0 until end of turn.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
{B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn.
Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn.
Orim's Thunder
Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Enchant creature Enchanted creature has protection from green and from blue.
Standard Bearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Auramancer
When this creature enters, you may return target enchantment card from your graveyard to your hand.
Aven Cloudchaser
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, destroy target enchantment.
Aven Flock
Flying (This creature can't be blocked except by creatures with flying or reach.) {W}: This creature gets +0/+1 until end of turn.